September 21, 2007
Today I’ve unexpectedly received the copy of Gary Rosenzweig’s ActionScript 3.0 Game Programming University I had on order from Amazon. I wasn’t expecting to receive this for another week or two. I’ve only had a chance to skim over the book this evening, but it looks like a very nice coverage of using both Flash CS3 and ActionScript 3.0 for games. It mainly teaches through example, so I’m going to shift from my original plan of hacking my way through making a game or two myself this weekend and work through the book.
So far my ActionScript learning has been mainly through reading the Adobe documents about the language, trying to a grasp of the fundamental concepts. I’m pretty impressed with the scope of ActionScript from what I’ve read. It does appear to be extremely object oriented, to the point where everything appears to be based on the object model - even functions, which can be given attributes and values just like class instances.
This weekend I’m hoping to have enough time to work my way through the first few games explained by Gary Rosenzweig. I’m debating whether I should download the graphic sets he’s got on his website or whether it will be a better exercise to make my own.